![]() In this post, I focus only on the specific issues related to getting EVE-NG working on a Linux system. Since it runs in a virtual machine, EVE-NG may be set up on any operating system such as Windows, Linux, or Mac OS. They are also developing an EVE-Cloud hosted solution that (I assume) will allow users to pay for access in exchange for a hosted solution on a remote cloud server. At the time this post was written, the EVE-NG developers are raising funds to support ongoing EVE-NG network emulator development. It runs commercial network device software on Dynamips and IOU and runs other network devices, such as open-source routers, on QEMU.ĮVE-NG is an open-source project and the EVE-NG source code is posted on GitLab. Advanced users or administrators may add software images to the library and build custom templates to support almost any network scenario.ĮVE-NG supports pre-configured multiple hypervisors on one virtual machine. Users may create network nodes from a library of templates, connect them together, and configure them. Test EVE-NG with a simple network emulation scenarioĮVE-NG is a clientless network emulator that provides a user interface via a browser.Add to the EVE-NG VM the images you will use to emulate network nodes.Modify the EVE-NG VM’s network interfaces configuration file and restart the VM.Start the EVE-NG VM for the first time and run through the automatic setup script.Modify the permissions of the VMware virtual interfaces on the Linux host computer.Set up Telnet, VNC, and Wireshark to work with EVE-NG.The steps requires to set up the EVE-NG (or UNetLab) virtual machine on a Linux host computer are: The procedure is the same for UNetLab.įor users of other operating systems, the EVE-NG development team provides good information on setting it up on Windows ( Setup, Integration) or Mac OS ( Setup, Intergration). I’ll also show the basic steps to creating and running a simple lab consisting of emulated Linux nodes. ![]() When using the EVE-NG virtual machine on a Linux computer, I had to resolve a few problems related to the way VMware Player works in Linux. Its graphical user interface runs in a web browser. The UNetLab/EVE-NG network emulator runs in a virtual machine so it can be set up Windows, Mac OS, or Linux computers. UNetLab is the current, stable version of the network emulator and EVE-NG is an updated version of the same tool, available as an alpha release. Unfortunately, the trailer today did not give any new information about a release date or window, so we may have to wait a while before we learn more about what Project Eve is all about.EVE-NG and UNetLab are graphical network emulators that support both commercial and open-source router images. Though shown in the PlayStation Showcase, Project Eve was also originally announced for Xbox One and PC, so we'll likely see it on those platforms eventually as well. Via the PlayStation blog, we also learned that the PS5 version of this game will take advantage of haptic feedback for its combat combos, and intends to "take full advantage" of the PS5's graphical power. In a broken world that mankind has fled, Eve explores and fights off strange monsters called NA:tives who have invaded earth. Its story follows a young woman existing in a post-apocalypse, at one point in the trailer learning about what a subway system used to be through a friendly voice in her ear. Project Eve has been known about for a while now, having been announced way back in 2019 with a teaser from its developer, Korean studio Shift Up, which is founded by Blade & Soul character designer Kim Hyung Tae.
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