Swinging around will cover great distance, but doesn't help much with climbing to higher grounds. Link has to hold on tight when swinging, along with resistance and stuff should make swinging taxing. Large amount of stamina consumption when swinging. Moderate consumption when Link raises himself using the ability (think clawshot/grappling hook in the way he raises himself), the speed in which Link raises himself is pretty slow, making it more efficient for him to climb himself, but it's useful for short bursts of climbing or reaching places that are hard or impossible to reach by manually climbing. Holding on any surface with the ability consumes low amounts of stamina, similar to climbing/gliding. There should be different amounts of consumption based on the usage: 1. But of course the stamina consumption will limit how far and often this ability is used.He could basically swing around, let go while in midair and swing somewhere else. But Link is able to go into slow motion while airborne like using a bow, which gives him time to aim. Only one hook/clawshot instead of double, if it is tied to the hand.Enables Link to move like the old hookshot, but make it momentum based as well like the grappling hook in WW.
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